Specials are attacks that consume Power to perform. The deal damage according to the Damage stat, upgrades, hit counter, and other modifiers.

Every character has a special 1, special 2, and special 3. The term abilities include Passives, which are effects that are always active and do not cost power to use. Supermoves are a similar but different class of attacks.

Note the classification of special 1, 2 or 3 depends on their position on the character's ability menu and their upgrade cost (250, 350, and 500 credits respectively at level 1 to 2), not their power cost - for example, Cyborg's special 2 costs less power than his special 1. Special 1 and 2 are always available, while special 3 requires the character to reach 3 stars.

Specials can be upgraded with credits, but the special's level cannot be raised to above the character's level (e.g. a level 20 character can only have level 20 abilities at maximum). Passive level is capped at the star level of the character instead, while Supermoves cannot be upgraded at all.

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.